Webgurps/changelog.md Go to file Cannot retrieve contributors at this time 1233 lines (953 sloc) 57.7 KB Raw Blame Users Guide for GURPS 4e Game Aid for Foundry VTT Release 0.15.12 11/17/2024 Fixed chat display of OTF modifiers (including "+0") Release 0.15.11 11/10/2024 Change Github release.yml to include 'utils' WebReloading is a subtype of Ready maneuver, taking X amount of turns to perform, determined by the weapon (or weapon-like Advantage) and often shortened by relevant …
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WebI've only GM'd 4/5 sessions but my players brought up a good point that I already changed for my use of the GURPS guidelines. Doesn't one second combat rounds seem a bit too fast? I've been using 1 minute per round of action/turns since my first game. Any body else tweak this rule? Edit: I've decided to talk to my players and go with 1-5 seconds. WebGURPS Advantages A Compendium of Pregenerated Abilities ... Brick's Instant Train Stopper Cursed Healing Electrolaser Pistol Grow Tentacles Hole in the World Mind Bank ... +15%; Limited Use, 6 uses, Fast Reload, -5%; Minimum Range, 1/20 max, -10%; Overhead, +30%) [18]. Notes: Essentially, this is a 4.6mm PDW plus an integral 20mm grenade ... philhealth 4% contribution
Bulk GURPS Wiki Fandom
WebA Standard Operating Procedure (SOP), introduced in GURPS Power-Ups 2: Perks , specifies some task or action that a character performs as a matter of course, even off … WebTo “reload,” pick it up or ready a new weapon! The parenthetical number following Shots indicates the number of one-second Ready maneuvers needed to reload all of the … WebGURPS Advantages A Compendium of Pregenerated Abilities ... Brick's Instant Train Stopper Cursed Healing Electrolaser Pistol Grow Tentacles Hole in the World Mind Bank … philhealth 4% advisory